Yuan-ti

Yuan-ti
Characteristics
Alignment Chaotic Evil
Type Monstrous humanoid
Image Wizards.com image

The yuan-ti are a fictional species of evil snakemen in the fantasy role-playing game Dungeons & Dragons. The species comprises a number of castes. In some campaign settings, the yuan-ti are descended from evil human cultists who mixed their bloodlines with those of serpents. They have formidable psychic abilities.

Publication history

The yuan-ti were introduced to the D&D game in the first edition of Advanced Dungeons & Dragons.

Advanced Dungeons & Dragons 1st edition (1977–1988)

The original yuan-ti castes were the abominations, the halfbreeds, and the purebloods, which first appeared in the module Dwellers of the Forbidden City (1981),[1] and were all later featured in the first edition Monster Manual II (1983).[2]

Yuan-ti history and society were detailed in Dragon #151 (November 1989), in the "Ecology of the Yuan-Ti", which also introduced the histachii.[3]

Advanced Dungeons & Dragons 2nd edition (1989–1999)

The yuan-ti first appear in Monstrous Compendium Volume One (1989),[4] and is reprinted in the Monstrous Manual (1993), along with the abomination yuan-ti, the halfblood yuan-ti, and the pureblood yuan-ti.[5]

The histachii yuan-ti appeared for the Kara-Tur campaign setting in the Monstrous Compendium Kara-Tur Appendix (1990), and is then reprinted in the Monstrous Manual (1993).

A psionic variation of the yuan-ti appeared in The Complete Psionics Handbook (1991).[6]

Dungeons & Dragons 3.0 edition (2000–2002)

The yuan-ti appears in the Monster Manual for this edition (2000), including the abomination yuan-ti, the halfblood yuan-ti, and the pureblood yuan-ti.[7]

The broodguard yuan-ti, the human broodguard yuan-ti, the tainted one yuan-ti, and the human tainted one yuan-ti for the Forgotten Realms setting appeared in Monsters of Faerun.[8] The pureblood yuan-ti and the tainted one yuan-ti were presented as player character races in Races of Faerûn (2003).[9]

The broodguard yuan-ti and the tainted one yuan-ti appeared as templates in Savage Species (2003).[10]

The yuan-ti was detailed again in Dragon #305 (March 2003), in "Venom and Coil: The Secret Life of the Yuan-Ti".[11] The yuan-ti abomination, the yuan-ti halfblood, and the yuan-ti pureblood are presented as player character races in this article.

The yuan-ti anathema appears in the Fiend Folio for this edition (2003).

The broodguard yuan-ti, the human broodguard yuan-ti, the tainted one yuan-ti, and the human tainted one yuan-ti appeared again in Ghostwalk (2003).

Dungeons & Dragons 3.5 edition (2003–2007)

The yuan-ti appears in the revised Monster Manual for this edition (2003), including the same variations from the previous Monster Manual.

Psionic versions of the yuan-ti abomination, the yuan-ti halfblood, and the yuan-ti pureblood appear in the Expanded Psionics Handbook (2004).[12]

The yuan-ti, broodguard, pureblood yuan-ti, and tainted one were presented as player character races for the Forgotten Realms setting in Serpent Kingdoms (2004).[13] This book also included the yuan-ti holy guardian and the yuan-ti mageslayer.

The abomination cult leader yuan-ti, the halfblood deceiver yuan-ti, the yuan-ti ignan, and the pureblood slayer yuan-ti appear in Monster Manual IV (2006).[14]

The yuan-ti wretchling for the Eberron setting appears in Secrets of Xen'drik (2006).

Dungeons & Dragons 4th edition (2008–)

The fourth edition Monster Manual mentions three types of yuan-ti, offering a total of five creatures. The origin of the yuan-ti is never discussed, but their patron is confirmed as Zehir. It offers the yuan-ti malison sharp-eye, the yuan-ti malison incanter, the yuan-ti malison disciple of Zehir, the yuan-ti abomination and the yuan-ti anathema.[15]

Dungeons and Dragons 5th edition

The Fifth Edition Monster Manual (2014) offers no god who patrons the yuan-ti, but lists Dendar, the Night Serpent, Merrshaulk, Master of the Pit, and Sseth, the Sibilant Death, as their gods, and reinvents them as a transhuman species who originally viewed snakes as the epitome of logic and stoic behavior, building cults to the serpents gods who gave them the knowledge to ritually breed with snakes, creating their race.

They now seek to rebuild their ancient empires through manipulation, such as awe, pleasure and terror, promising wealth and power. They build cults and seek to achieve great power in order to devour and supplant their gods.

Licensing

The yuan-ti are considered "product identity" by Wizards of the Coast and as such is not released under its Open Gaming License for the d20 System.[16]

Description

Yuan-ti breeds

The yuan-ti come in several distinct castes or breeds. The three most prevalent, described in the Third Edition Monster Manual, are as follows:

In addition to the three main breeds, other breeds have been described as well:

Society

The goal of the Yuan-ti, as dictated by their demonic god Merrshaulk, is to bring about the ultimate destruction of the world.

In addition, there is a sub-faction of Yuan-ti, the Vanguard of Sertrous (outlined in Elder Evils), who follow the teachings of the ancient obyrinth Sertrous, sometimes known as the first heretic, who wish to assist him in reconquering his layer of the Abyss.

Yuan-ti society as described The Ecology of the Yuan-Ti, Dragon #151, 1989 was divided into the pureblood, halfbreed and abomination castes. The histachii were described as the progenitors of the yuan-ti. It was necessary for the yuan-ti to acquire human captives to turn into histachii, as breeding between any of three yuan-ti castes resulted only in abominations, while histachii could produce purebloods and halfbreeds.[3]

Associated creatures

There are several reptiloid creatures closely associated with the yuan-ti that are not yuan-ti themselves:

Yuan-ti in various campaign settings

Yuan-ti appear in several Dungeons & Dragons settings, notably Eberron, the Forgotten Realms, and Greyhawk.

Yuan-ti in Eberron

While the yuan-ti do not feature as prominently in Eberron as in some other settings, they still have some significance and influence, especially in Xen’drik. Yuan-ti in Eberron worship the Devourer.

Yuan-ti in Khorvaire

No yuan-ti are known to live in Khorvaire, with the exception of the shulassakar (see below). If any do, they probably live in warm marshy or forested areas, such as Q’barra and the Shadow Marches.

Yuan-ti in Xen’drik

The yuan-ti have many forest and underground bases in Xen'drik, since it is their main power base on Eberron. The yuan-ti of Xen’drik create wretchlings, ssvaklors and magebred vipers to guard their strongholds on that continent.

Yuan-ti in Argonnessen

After fleeing from the Inspired in Sarlona, many yuan-ti settled in Argonnessen, with the approval of some dragons. It was this union that gave rise to the ssvaklors. After a while, the yuan-ti were banished to Xen’drik, where they became evil and corrupt.

Yuan-ti in Sarlona

The yuan-ti native to Sarlona fled before the Inspired, sailing to the other three continents. Whether or not there are still yuan-ti in Sarlona is unknown.

Shulassakar

The shulassakar, or feathered serpents, are a race of lawful good-aligned yuan-ti native to the ruins of Krezent in the Talenta Plains. The shulassakar revere the couatl and the Silver Flame. They resemble yuan-ti, but are covered with feathers (and, in some cases, wings), emphasising their connection to the couatl. Pureblood shulassakar are called bloodsworn, halfbloods are called flametouched and abominations are called transcendents. It is unknown if other kinds of shulassakar exist.

Notable yuan-ti in Eberron

The shulassakar transcendent paladin Sesstaria wanders Xen’drik, seeking out and killing yuan-ti, considering it her holy mission.

Yuan-ti in the Forgotten Realms

Long before humans dominated the continent of Faerûn, the Creator Races ruled Toril. The reptilian Creator Race, the sauroids, or sarrukh, were foremost amongst these and built up empires such as Okoth, Isstosseffifil and Mhairshaulk. They bred the first yuan-ti by magically experimenting with and breeding men with snakes. This way they also created nagas, and through a similar process, lizardmen. The sarrukh eventually fell from power and the resourceful yuan-ti rose up to claim their Creators' power vacuum, even for while sustaining the empire of Mhairshaulk. Of the fragmented World Serpent deity that the sarrukh had worshipped, the yuan-ti venerated the strongest aspect, a cruel and despotic deity, Merrshaulk, who grew distant and aloof.

As the yuan-ti's power became less visible on Faerûn, and they instead fell to infiltrating human and demihuman society through their organisations (such as the Coiled Cabal and the various tribes and Houses) and long-sighted plots, Merrshaulk had sunk into a slumber, ignoring his followers. Eventually, around the time of the collapse of the human empire of Netheril, Merrshaulk himself was also reborn as a winged yuan-ti avatar named Sseth, who led the yuan-ti into reclaiming the empire of Mhairshaulk as a new yuan-ti empireSerpentesbecame the yuan-ti's new primary deity. In the end, though, Sseth too sank into somnolence.

At this point some sarrukh, long suffering a heavy war on other planes or sunken in hibernation in their ruins, began to return in some numbers. They crucially needed help from their deity, but Sseth was not answering prayers in his slumber. So for aid in their endeavors some of the sarrukh made a bargain with the Mulhorandi deity Set, that put Sseth into a deeper sleep but allowed Set to assume Sseth's mantle and grant the sauroids their aid. Most yuan-ti do not even know of this transaction, though now that Sseth struggles at his bonds some are being made aware of it.

Famous yuan-ti in the Forgotten Realms include Zstulkk Ssarmn of the ruthless trade and slaving consortium the Iron Ring; his nephew Nhyris D'Hothek, one time possessor of the Crown of Horns; the Serpent Sibyl, whose body was used as Sseth's avatar during the Time of Troubles; the ruling House Extaminos family of Hlondeth, and the very powerful Scion, Zelia, who was featured prominently in the trilogy, "House of Serpents."

Yuan-ti in Greyhawk

In the World of Greyhawk campaign setting, the yuan-ti are found mainly on the continent of Hepmonaland, where they dwell in a number of ruined cities. They are said to have been created from the human Olmans by a snake-headed god named Tlaloc, whose relationship with Merrshaulk is unknown. Yuan-ti play a significant role in the adventure, Dwellers of the Forbidden City.

Other media

Yuan-ti play significant roles in various Dungeons & Dragons computer games. In Neverwinter Nights, a Yuan-ti is one of the four creatures the player must recapture to create a cure for a disease that is rampant across the city. They also play a major role in Icewind Dale, where they are ruled by a marilith named Yxunomei. In Icewind Dale II they are a late game enemy who have overrun the town of Kuldahar and must be repelled, back through the portal they arrived in, as well as being present in the 'Dragon's Eye' cave system. There is a side quest that involves a yuan-ti researcher who requires help in modifying the histachii transformation to retain his mind so he may examine the yuan-ti at close quarters. Yuan-ti appear as the main villain group in the expansion Neverwinter Nights 2: Storm of Zehir.

Yuan-ti also make appearances in Baldur's Gate II. The sarrukh, the creators of the yuan-ti, are also the primary antagonists of Neverwinter Nights.

Yuan-ti also appear in the Dungeons and Dragons Miniatures Game.

Yuan-ti also have a full region series of sidequests in the Ringing Mountains in Dark Sun: Wake of the Ravager.

See also

References

  1. Cook, David. Dwellers of the Forbidden City (TSR, 1981)
  2. Gygax, Gary. Monster Manual II (TSR, 1983)
  3. 1 2 Wellman, David. "The Ecology of the Yuan-Ti." Dragon #151 (TSR, 1989)
  4. Cook, David, et al. Monstrous Compendium Volume One (TSR, 1989)
  5. Stewart, Doug, ed. Monstrous Manual (TSR, 1993)
  6. Winter, Steve. The Complete Psionics Handbook (TSR, 1991)
  7. Cook, Monte, Jonathan Tweet, and Skip Williams. Monster Manual (Wizards of the Coast, 2000)
  8. Wyatt, James and Rob Heinsoo. Monstrous Compendium: Monsters of Faerun (Wizards of the Coast, 2001)
  9. Reynolds, Sean K., Forbeck, Matt, Jacobs, James, Boyd, Erik L. Races of Faerûn (Wizards of the Coast, 2003)
  10. Eckelberry, David, Rich Redman, and Jennifer Clarke Wilkes. Savage Species (Wizards of the Coast, 2003)
  11. Laws, Robin. "Venom and Coil" Dragon #305 (Paizo Publishing, 2003)
  12. Cordell, Bruce R. Expanded Psionics Handbook (Wizards of the Coast, 2004)
  13. Greenwood, Ed, Eric L. Boyd, and Darrin Drader. Serpent Kingdoms (Wizards of the Coast, 2004)
  14. Kestrel, Gwendolyn F.M. Monster Manual IV (Wizards of the Coast, 2006)
  15. Mearls, Mike, Stephen Schubert, and James Wyatt. Monster Manual (Wizards of the Coast, 2008)
  16. "Frequently Asked Questions". D20srd.org. Retrieved 2007-02-23.

Additional reading

This article is issued from Wikipedia - version of the Friday, March 11, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.