Fault tolerance

Fault tolerance is the property that enables a system to continue operating properly in the event of the failure of (or one or more faults within) some of its components. If its operating quality decreases at all, the decrease is proportional to the severity of the failure, as compared to a naively designed system in which even a small failure can cause total breakdown. Fault tolerance is particularly sought after in high-availability or life-critical systems. The ability of maintaining functionality when portions of a system break down is referred to as graceful degradation.

A fault-tolerant design enables a system to continue its intended operation, possibly at a reduced level, rather than failing completely, when some part of the system fails.[1] The term is most commonly used to describe computer systems designed to continue more or less fully operational with, perhaps, a reduction in throughput or an increase in response time in the event of some partial failure. That is, the system as a whole is not stopped due to problems either in the hardware or the software. An example in another field is a motor vehicle designed so it will continue to be drivable if one of the tires is punctured. A structure is able to retain its integrity in the presence of damage due to causes such as fatigue, corrosion, manufacturing flaws, or impact.

Within the scope of an individual system, fault tolerance can be achieved by anticipating exceptional conditions and building the system to cope with them, and, in general, aiming for self-stabilization so that the system converges towards an error-free state. However, if the consequences of a system failure are catastrophic, or the cost of making it sufficiently reliable is very high, a better solution may be to use some form of duplication. In any case, if the consequence of a system failure is so catastrophic, the system must be able to use reversion to fall back to a safe mode. This is similar to roll-back recovery but can be a human action if humans are present in the loop.

Terminology

An example of graceful degradation by design in an image with transparency. The top two images are each the result of viewing the composite image in a viewer that recognises transparency. The bottom two images are the result in a viewer with no support for transparency. Because the transparency mask (centre bottom) is discarded, only the overlay (centre top) remains; the image on the left has been designed to degrade gracefully, hence is still meaningful without its transparency information.

A highly fault-tolerant system might continue at the same level of performance even though one or more components have failed. For example, a building with a backup electrical generator will provide the same voltage to wall outlets even if the grid power fails.

A system that is designed to fail safe, or fail-secure, or fail gracefully, whether it functions at a reduced level or fails completely, does so in a way that protects people, property, or data from injury, damage, intrusion, or disclosure. In computers, a program might fail-safe by executing a graceful exit (as opposed to an uncontrolled crash) in order to prevent data corruption after experiencing an error. A similar distinction is made between "failing well" and "failing badly".

Fail-deadly is the opposite strategy, which can be used in weapon systems that are designed to kill or injure targets even if part of the system is damaged or destroyed.

A system that is designed to experience graceful degradation, or to fail soft (used in computing, similar to "fail safe"[2]) operates at a reduced level of performance after some component failures. For example, a building may operate lighting at reduced levels and elevators at reduced speeds if grid power fails, rather than either trapping people in the dark completely or continuing to operate at full power. In computing an example of graceful degradation is that if insufficient network bandwidth is available to stream an online video, a lower-resolution version might be streamed in place of the high-resolution version. Progressive enhancement is an example in computing, where web pages are available in a basic functional format for older, small-screen, or limited-capability web browsers, but in an enhanced version for browsers capable of handling additional technologies or that have a larger display available.

In fault-tolerant computer systems, programs that are considered robust are designed to continue operation despite an error, exception, or invalid input, instead of crashing completely. Software brittleness is the opposite of robustness. Resilient networks continue to transmit data despite the failure of some links or nodes; resilient buildings and infrastructure are likewise expected to prevent complete failure in situations like earthquakes, floods, or collisions.

A system with high failure transparency will alert users that a component failure has occurred, even if it continues to operate with full performance, so that failure can be repaired or imminent complete failure anticipated. Likewise, a fail-fast component is designed to report at the first point of failure, rather than allow downstream components to fail and generate reports then. This allows easier diagnosis of the underlying problem, and may prevent improper operation in a broken state.

Components

If each component, in turn, can continue to function when one of its subcomponents fails, this will allow the total system to continue to operate as well. Using a passenger vehicle as an example, a car can have "run-flat" tires, which each contain a solid rubber core, allowing them to be used even if a tire is punctured. The punctured "run-flat" tire may be used for a limited time at a reduced speed.

Redundancy

Redundancy is the provision of functional capabilities that would be unnecessary in a fault-free environment.[3] This can consist of backup components which automatically "kick in" should one component fail. For example, large cargo trucks can lose a tire without any major consequences. They have many tires, and no one tire is critical (with the exception of the front tires, which are used to steer). The idea of incorporating redundancy in order to improve the reliability of a system was pioneered by John von Neumann in the 1950s.[4]

Two kinds of redundancy are possible:[5] space redundancy and time redundancy. Space redundancy provides additional components, functions, or data items that are unnecessary for fault-free operation. Space redundancy is further classified into hardware, software and information redundancy, depending on the type of redundant resources added to the system. In time redundancy the computation or data transmission is repeated and the result is compared to a stored copy of the previous result.

Criteria

Providing fault-tolerant design for every component is normally not an option. Associated redundancy brings a number of penalties: increase in weight, size, power consumption, cost, as well as time to design, verify, and test. Therefore, a number of choices have to be examined to determine which components should be fault tolerant:[6]

An example of a component that passes all the tests is a car's occupant restraint system. While we do not normally think of the primary occupant restraint system, it is gravity. If the vehicle rolls over or undergoes severe g-forces, then this primary method of occupant restraint may fail. Restraining the occupants during such an accident is absolutely critical to safety, so we pass the first test. Accidents causing occupant ejection were quite common before seat belts, so we pass the second test. The cost of a redundant restraint method like seat belts is quite low, both economically and in terms or weight and space, so we pass the third test. Therefore, adding seat belts to all vehicles is an excellent idea. Other "supplemental restraint systems", such as airbags, are more expensive and so pass that test by a smaller margin.

Requirements

The basic characteristics of fault tolerance require:

  1. No single point of failure – If a system experiences a failure, it must continue to operate without interruption during the repair process.
  2. Fault isolation to the failing component – When a failure occurs, the system must be able to isolate the failure to the offending component. This requires the addition of dedicated failure detection mechanisms that exist only for the purpose of fault isolation. Recovery from a fault condition requires classifying the fault or failing component. The National Institute of Standards and Technology (NIST) categorizes faults based on locality, cause, duration, and effect.
  3. Fault containment to prevent propagation of the failure – Some failure mechanisms can cause a system to fail by propagating the failure to the rest of the system. An example of this kind of failure is the "rogue transmitter" which can swamp legitimate communication in a system and cause overall system failure. Firewalls or other mechanisms that isolate a rogue transmitter or failing component to protect the system are required.
  4. Availability of reversion modes

In addition, fault-tolerant systems are characterized in terms of both planned service outages and unplanned service outages. These are usually measured at the application level and not just at a hardware level. The figure of merit is called availability and is expressed as a percentage. For example, a five nines system would statistically provide 99.999% availability.

Fault-tolerant systems are typically based on the concept of redundancy.

Replication

Spare components address the first fundamental characteristic of fault tolerance in three ways:

All implementations of RAID, redundant array of independent disks, except RAID 0, are examples of a fault-tolerant storage device that uses data redundancy.

A lockstep fault-tolerant machine uses replicated elements operating in parallel. At any time, all the replications of each element should be in the same state. The same inputs are provided to each replication, and the same outputs are expected. The outputs of the replications are compared using a voting circuit. A machine with two replications of each element is termed dual modular redundant (DMR). The voting circuit can then only detect a mismatch and recovery relies on other methods. A machine with three replications of each element is termed triple modular redundant (TMR). The voting circuit can determine which replication is in error when a two-to-one vote is observed. In this case, the voting circuit can output the correct result, and discard the erroneous version. After this, the internal state of the erroneous replication is assumed to be different from that of the other two, and the voting circuit can switch to a DMR mode. This model can be applied to any larger number of replications.

Lockstep fault-tolerant machines are most easily made fully synchronous, with each gate of each replication making the same state transition on the same edge of the clock, and the clocks to the replications being exactly in phase. However, it is possible to build lockstep systems without this requirement.

Bringing the replications into synchrony requires making their internal stored states the same. They can be started from a fixed initial state, such as the reset state. Alternatively, the internal state of one replica can be copied to another replica.

One variant of DMR is pair-and-spare. Two replicated elements operate in lockstep as a pair, with a voting circuit that detects any mismatch between their operations and outputs a signal indicating that there is an error. Another pair operates exactly the same way. A final circuit selects the output of the pair that does not proclaim that it is in error. Pair-and-spare requires four replicas rather than the three of TMR, but has been used commercially.

Disadvantages

Fault-tolerant design's advantages are obvious, while many of its disadvantages are not:

Examples

Hardware fault tolerance sometimes requires that broken parts be taken out and replaced with new parts while the system is still operational (in computing known as hot swapping). Such a system implemented with a single backup is known as single point tolerant, and represents the vast majority of fault-tolerant systems. In such systems the mean time between failures should be long enough for the operators to have time to fix the broken devices (mean time to repair) before the backup also fails. It helps if the time between failures is as long as possible, but this is not specifically required in a fault-tolerant system.

Fault tolerance is notably successful in computer applications. Tandem Computers built their entire business on such machines, which used single-point tolerance to create their NonStop systems with uptimes measured in years.

Fail-safe architectures may encompass also the computer software, for example by process replication (computer science).

Data formats may also be designed to degrade gracefully. HTML for example, is designed to be forward compatible, allowing new HTML entities to be ignored by Web browsers which do not understand them without causing the document to be unusable.

Related terms

There is a difference between fault tolerance and systems that rarely have problems. For instance, the Western Electric crossbar systems had failure rates of two hours per forty years, and therefore were highly fault resistant. But when a fault did occur they still stopped operating completely, and therefore were not fault tolerant.

See also

References

  1. Johnson, B. W. (1984). "Fault-Tolerant Microprocessor-Based Systems", IEEE Micro, vol. 4, no. 6, pp. 6–21
  2. Stallings, W (2009): Operating Systems. Internals and Design Principles, sixth edition
  3. Laprie, J. C. (1985). "Dependable Computing and Fault Tolerance: Concepts and Terminology", Proceedings of 15th International Symposium on Fault-Tolerant Computing (FTSC-15), pp. 2–11
  4. von Neumann, J. (1956). "Probabilistic Logics and Synthesis of Reliable Organisms from Unreliable Components", in Automata Studies, eds. C. Shannon and J. McCarthy, Princeton University Press, pp. 43–98
  5. Avizienis, A. (1976). "Fault-Tolerant Systems", IEEE Transactions on Computers, vol. 25, no. 12, pp. 1304–1312
  6. Dubrova, E. (2013). "Fault-Tolerant Design", Springer, 2013, ISBN 978-1-4614-2112-2

Bibliography

External links

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