Rockstar Advanced Game Engine
"RAGE engine" redirects here. For the engine used in id Software's 2011 video game
Rage, see
id Tech 5.
Rockstar Advanced Game Engine (RAGE) is a game engine developed by the RAGE Technology Group at the video game developer Rockstar San Diego with contributions by other Rockstar studios. The engine has been used on several different platforms such as Microsoft Windows, Nintendo Wii, PlayStation 3, PlayStation 4, Xbox 360 and the Xbox One. RAGE initially evolved from the Angel Game Engine originally developed by Angel Studios for use in the sixth generation console era versions of the Midnight Club series and other Rockstar San Diego games.[1]
Rockstar has integrated a few third party middleware components into RAGE like the proprietary Euphoria[2] character animation engine and the open-source Bullet[3] physics engine. Prior to RAGE, Rockstar mostly used Criterion Games' RenderWare engine to develop various game titles, including the PlayStation 2, Xbox, and Microsoft Windows installments of the Grand Theft Auto franchise.[4] Since the release of Max Payne 3, the engine supports DirectX 11 and stereoscopic 3D rendering on the PC platform.[5]
RAGE Technology Group logo
Games using RAGE
Title |
Release year(s) |
Platform(s) |
Developer(s) |
Rockstar Games Presents Table Tennis[6] |
2006 2007 |
Wii, Xbox 360 |
Rockstar San Diego |
Grand Theft Auto IV[7] |
2008 |
Microsoft Windows, PlayStation 3, Xbox 360 |
Rockstar North, Rockstar Toronto (PC) |
Midnight Club: Los Angeles[8] |
PlayStation 3, Xbox 360 |
Rockstar San Diego |
Grand Theft Auto: Episodes from Liberty City (The Lost and Damned, The Ballad of Gay Tony) |
2009 2010 |
Microsoft Windows, PlayStation 3, Xbox 360 |
Rockstar North, Rockstar Toronto (PC) |
Red Dead Redemption[9] |
2010 |
PlayStation 3, Xbox 360 |
Rockstar San Diego, Rockstar North |
Red Dead Redemption: Undead Nightmare |
Max Payne 3[10] |
2012 2013 |
Microsoft Windows, PlayStation 3, Xbox 360, OS X[lower-alpha 1] |
Rockstar Vancouver, Rockstar Studios |
Grand Theft Auto V[11] |
2013 2014 2015 |
Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One |
Rockstar North |
Notes
- ↑ The OSX version of Max Payne 3 uses TransGaming's Cider compatibility layer and does not run natively on OS X.
References
- ↑ "Rockstar explains the tech behind GTA 4". 1UP.com.
- ↑ Frik85 (27 February 2007). "NaturalMotion and Rockstar Games, Inc. Announce Development Partnership, NaturalMotion Press Release" (PDF). Euphoria. NaturalMotion. Archived from the original (PDF) on 17 May 2008. Retrieved 5 January 2009.
- ↑ Frik85 (5 January 2009). "AAA Titles using Bullet". Bullet physics engine. Erwin Coumans. Retrieved 5 January 2009.
We are allowed to mention that some parts of Bullet have been co-developed and optimized with Rockstar and merged into their Rage game engine, used on Xbox 360, Microsoft Windows and PlayStation 3 in Midnight Club: Los Angeles and Grand Theft Auto 4.
- ↑ "We spend an hour with the biggest PSP game around!". 1UP.com. Ziff Davis. 12 September 2005. Retrieved 10 April 2007.
[O]ne of the more interesting notes about Liberty City Stories' technology is that this is the first time since the series has gone 3D that there's a GTA game not built using Renderware. Instead, the LCS engine has been built by Rockstar Leeds and Rockstar North.
- ↑ "Max Payne 3 PC supports DirectX 11, 3D". Eurogamer. 22 March 2012. Retrieved 25 March 2012.
- ↑ Totilo, Stephen (4 May 2006). "The First Rule Of Ping-Pong Club: Talk About Rockstar's Table Tennis Game". MTV News. Viacom. Retrieved 10 April 2007.
The Rockstar reps explained that the game [Table Tennis] was running on RAGE, the Rockstar Advanced Game Engine. This is the graphics technology gamers are to expect from future Rockstar games, including the next "GTA."
- ↑ Thorsen, Tor (15 June 2006). "Grand Theft Auto IV powered by Table Tennis engine?". GameSpot. CNET. Retrieved 10 April 2007.
- ↑ "Midnight Club: Los Angeles Preview". IGN.
- ↑ Bramwell, Tom (4 February 2009). "Rockstar unveils Red Dead Redemption". Eurogamer. Retrieved 4 February 2009.
- ↑ Bramwell, Tom (10 June 2009). "Balding Max Payne 3 sighted". Eurogamer. Retrieved 10 June 2009.
- ↑ "Rockstar Game Tips: Learn from the Max Payne 3 Leaderboard Legends". Rockstar Games. 11 October 2012. Retrieved 11 October 2012.
Max Payne 3 does use RAGE, and we're also using it for GTAV.
External links
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