ANSI escape code
In computing, ANSI escape codes (or escape sequences) are a method using in-band signaling to control the formatting, color, and other output options on video text terminals. To encode this formatting information, certain sequences of bytes are embedded into the text, which the terminal looks for and interprets as commands, not as character codes.
ANSI codes were introduced in the 1970s and became widespread in the minicomputer/mainframe market by the early 1980s. They were used by the nascent bulletin board system market to offer improved displays compared to earlier systems lacking cursor movement, leading to even more widespread use.
Although hardware text terminals have become increasingly rare in the 21st century, the relevance of the ANSI standard persists because most terminal emulators interpret at least some of the ANSI escape sequences in the output text. One notable exception was the Win32 console component of Microsoft Windows before Windows 10 update TH2.
History
Almost all manufacturers of video terminals added vendor-specific escape sequences to perform operations such as placing the cursor at arbitrary positions on the screen. One example is the VT52 terminal, which allowed the cursor to be placed at an x,y location on the screen by sending the ESC
character, a y
character, and then two characters representing with numerical values equal to the x,y location plus 32 (thus starting at the ASCII space character and avoiding the control characters).
As these sequences were different for different platforms, elaborate libraries such as termcap had to be created so programs could use the same API to work with any terminal. Most of these systems required sending numbers (such as row and column) as the binary values of the characters; for some programming languages, and for systems that did not use ASCII internally, it was often difficult or impossible to turn a number into the correct character.
The ANSI standard attempted to address these problems by making a command set that all terminals would use and requiring all numeric information to be transmitted as ASCII numbers. The first standard in the series was ECMA-48, adopted in 1976. It was a continuation of a series of character coding standards, the first one being ECMA-6 from 1961, a 7-bit standard from which ASCII originates. The name "ANSI escape sequence" dates from 1979 when ANSI adopted ANSI X3.64. The ANSI X3L2 committee collaborated with the ECMA committee TC 1 to produce nearly identical standards. These two standards were merged into an international standard, ISO 6429.[1] In 1994, ANSI withdrew its standard in favor of the international standard.
In 1981, ANSI X3.64 was adopted for use in the US government by FIPS publication 86. Later, the US government stopped duplicating industry standards, so FIPS pub. 86 was withdrawn.[2]
The first popular video terminal to support these sequences was the Digital VT100, introduced in 1978.[3] This model was very successful in the market, which sparked a variety of VT100 clones, among the earliest and most popular of which was the much more affordable Zenith Z-19 in 1979.[4] Others included the Qume QVT-108, Televideo TVI-970, Wyse WY-99GT as well as optional "VT100" or "VT103" or "ANSI" modes with varying degrees of compatibility on many other brands. The popularity of these gradually led to more and more software (especially bulletin board systems) assuming the escape sequences worked, leading to almost all new terminals and emulator programs supporting them.
ECMA-48 has been updated several times and is currently at its 5th edition, from 1991. It is also adopted by ISO and IEC as standard ISO/IEC 6429.
Platform support
The widespread use of ANSI by bulletin boards and online services led to almost universal platform support by the mid 1980s. In most cases this took the form of a terminal emulator (such as xterm on Unix or the OS X Terminal or ZTerm on MacOS and many communication programs for the IBM PC), although there was increasing support in the standard text output of many operating systems.
Unix and the AmigaOS all included some ANSI support in the OS, which led to widespread use of ANSI by programs running on those platforms. Unix-like operating systems could produce ANSI codes through libraries such as termcap and curses used by many pieces of software to update the display. These libraries are supposed to support non-ANSI terminals as well, but this is so rarely tested nowadays that they are unlikely to work. Many games and shell scripts (such as colored prompts) directly write the ANSI sequences and thus cannot be used on a terminal that does not interpret them.
AmigaOS not only interprets ANSI code sequences for text output to the screen, the AmigaOS printer driver also interprets them (with extensions proprietary to AmigaOS) and translates them into the codes required for the particular printer that is actually attached.[5]
In spite of its popularity, ANSI codes were not universally supported. Support was not built-in on the original "classic" Mac OS, while the Atari ST used the command system adapted from the VT52 with some expansions for color support.[6]
Windows and DOS
MS-DOS 1.x did not support the ANSI or any other escape sequences. Only a few control characters (BEL, CR, LF, BS) were interpreted by the underlying BIOS, making it almost[7] impossible to do any kind of full-screen application. Any display effects had to be done with BIOS calls, which were notoriously slow, or by directly manipulating the IBM PC hardware.
DOS 2.0 introduced the ability to add a device driver for the ANSI escape sequences – the de facto standard being ANSI.SYS, but others like ANSI.COM,[8] NANSI.SYS[9] and ANSIPLUS.EXE are used as well (these are considerably faster as they bypass the BIOS). Slowness and the fact that it was not installed by default made software rarely take advantage of it; instead, applications continued to directly manipulate the hardware to get the text display needed. ANSI.SYS and similar drivers continued to work in Windows 9x up to Windows Me, and in NT-derived systems for 16-bit legacy programs executing under the NTVDM.
The Win32 console did not support ANSI escape sequences at all until Windows 10 "Threshold 2".[10] Some replacements or additions for the console window such as JP Software's TCC (formerly 4NT), Michael J. Mefford's ANSI.COM, Jason Hood's ANSICON[11] and Maximus5's ConEmu do interpret ANSI escape sequences printed by programs.
Some software internally interprets ANSI escape sequences in text being printed and translates them to calls to manipulate the color and cursor position in the command output window,[12] to make it easier to port software using ANSI to Windows.
Sequence elements
Escape sequences start with the character ESC
(ASCII decimal 27
/hex 0x1B
/octal 033
). For two character sequences, the second character is in the range ASCII 64
–95
(@
to _
).
However, most of the sequences are more than two characters, and start with the characters ESC
and [
(left bracket). This sequence is called CSI for Control Sequence Introducer (or Control Sequence Initiator). The final character of these sequences is in the range ASCII 64
–126
(@
to ~
).
There is a single-character CSI (155
/0x9B
/0233
) as well. The ESC[
two-character sequence is more often used than the single-character alternative (for details see C0 and C1 control codes).
Only the two-character sequence is recognized by devices that support just ASCII (7-bit bytes) or devices that support 8-bit bytes, but use the 0x80
–0x9F
control character range for other purposes. On terminals that use UTF-8 encoding, both forms take 2 bytes (CSI in UTF-8 is 0xC2
, 0x9B
) but the ESC[
sequence is clearer.
Though some encodings use multiple bytes per character, the following discussion is restricted to ASCII characters, and thus assumes a single byte for each character.
Non-CSI codes
Note: other C0 codes besides ESC — commonly BEL, BS, CR, LF, FF, TAB, VT, SO, and SI — may produce similar or identical effects to some control sequences when output.
- ESC N = SS2
- ESC O = SS3
- Select a single character from one of the alternate character sets.
- ESC ^ = PM
- ESC _ = APC
- These each take a single string of text, terminated by ST (ESC \ ). They are ignored by xterm.
- ESC P = DCS
- Device control string,
- ESC ] = OSC
- Operating system command — these are similar to CSI, but not limited to integer arguments. Because they are frequently used, in many cases BEL is an acceptable alternative to ST. E.g., in xterm, the window title can be set by: "OSC0;this is the window titleBEL"
- ESC c = RIS
- Reset to initial state. This may include (if applicable): reset graphic rendition, clear tabulation stops, reset to default font, etc.
Note: pressing special keys on the keyboard, as well as outputting many xterm CSI, DCS, or OSC sequences, often produces a CSI, DCS, or OSC sequence.
CSI codes
The general structure of most ANSI escape sequences is CSI [private mode character(s?)] n1 ; n2... [trailing intermediate character(s?)] letter
. The final byte, modified by private mode characters and trailing intermediate characters, specifies the command. The numbers are optional parameters. The default value used for omitted parameters varies with the command, but is usually 1
or 0
. If trailing parameters are omitted, the trailing semicolons may also be omitted.
The final byte is technically any character in the range 64
–126
(hex 0x40
–0x7E
, ASCII @
to ~
), and may be modified with leading intermediate bytes in the range 32
to 47
(hex 0x20
–0x2F
, ASCII space
to /
).
The colon (58
, hex 0x3A
) is the only character not a part of the general sequence. It was left for future standardization, so any sequence containing it should be ignored.
Although multiple private mode characters or trailing intermediates are permitted, there are no such known usages.
If there are any leading private mode characters, the main body of the sequence could theoretically contain any order of characters in the range 48
–63
(hex 0x30
–0x3F
, ASCII 0
to ?
) instead of a well-formed semicolon-separated list of numbers, but all known terminals are nice and just use the non-digit characters in this range as flags.
Sequences are also private if the final byte is in the range 112
–126
(hex 0x70
–0x7E
, ASCII p
–~
).
Examples of private escape codes include the DECTCEM (DEC text cursor enable mode) shown below. It was first introduced for the VT-300 series of video terminals.
The behavior of the terminal is undefined in the case where a CSI sequence contains any character outside of the range 32
to 126
(hex 0x20
–0x7E
, ASCII space
–~
). These illegal characters are either C0 control characters (the range 0
–31
, hex 0x00
–0x1F
), character 127
(hex 0x7F
, ASCII DEL
), or high-ASCII characters (the range 128
–255
, hex 0x80
–0xFF
).
Possibilities for handling illegal characters in a CSI sequence include:
1. Assuming the end of the CSI sequence, ignoring it and treating further characters as data;
2. Ignoring this sequence including all future characters through the next character that would normally end a CSI sequence (anything in the range 64
–126
(hex 0x40
–0x7E
, ASCII@
–~
)); or
3. Processing any control code as the terminal normally would outside of a CSI sequence before continuing to parse the rest of the sequence.
Code | Name | Effect |
---|---|---|
CSI n A | CUU – Cursor Up | Moves the cursor (default 1 ) cells in the given direction. If the cursor is already at the edge of the screen, this has no effect.
|
CSI n B | CUD – Cursor Down | |
CSI n C | CUF – Cursor Forward | |
CSI n D | CUB – Cursor Back | |
CSI n E | CNL – Cursor Next Line | Moves cursor to beginning of the line (default 1 ) lines down. (not ANSI.SYS) |
CSI n F | CPL – Cursor Previous Line | Moves cursor to beginning of the line (default 1 ) lines up. (not ANSI.SYS) |
CSI n G | CHA – Cursor Horizontal Absolute | Moves the cursor to column (default 1 ). (not ANSI.SYS)
|
CSI n ; m H | CUP – Cursor Position | Moves the cursor to row , column . The values are 1-based, and default to 1 (top left corner) if omitted. A sequence such as CSI ;5H is a synonym for CSI 1;5H as well as CSI 17;H is the same as CSI 17H and CSI 17;1H
|
CSI n J | ED – Erase Display | Clears part of the screen. If is 0 (or missing), clear from cursor to end of screen. If is 1 , clear from cursor to beginning of the screen. If is 2 , clear entire screen (and moves cursor to upper left on DOS ANSI.SYS).
|
CSI n K | EL – Erase in Line | Erases part of the line. If is zero (or missing), clear from cursor to the end of the line. If is one, clear from cursor to beginning of the line. If is two, clear entire line. Cursor position does not change. |
CSI n S | SU – Scroll Up | Scroll whole page up by (default 1 ) lines. New lines are added at the bottom. (not ANSI.SYS)
|
CSI n T | SD – Scroll Down | Scroll whole page down by (default 1 ) lines. New lines are added at the top. (not ANSI.SYS)
|
CSI n ; m f | HVP – Horizontal and Vertical Position | Moves the cursor to row , column . Both default to 1 if omitted. Same as CUP
|
CSI n m | SGR – Select Graphic Rendition | Sets SGR parameters, including text color. After CSI can be zero or more parameters separated with ; . With no parameters, CSI m is treated as CSI 0 m (reset / normal), which is typical of most of the ANSI escape sequences.
|
CSI 5i | AUX Port On | Enable aux serial port usually for local serial printer |
CSI 4i | AUX Port Off | Disable aux serial port usually for local serial printer |
CSI 6n | DSR – Device Status Report | Reports the cursor position (CPR) to the application as (as though typed at the keyboard) ESC[n;mR , where is the row and is the column.)
|
CSI s | SCP – Save Cursor Position | Saves the cursor position. |
CSI u | RCP – Restore Cursor Position | Restores the cursor position. |
CSI ?25l | DECTCEM | Hides the cursor. (Note: the trailing character is lowercase L .) |
CSI ?25h | DECTCEM | Shows the cursor. |
Code | Effect | Note |
---|---|---|
0 | Reset / Normal | all attributes off |
1 | Bold or increased intensity | |
2 | Faint (decreased intensity) | Not widely supported. |
3 | Italic: on | Not widely supported. Sometimes treated as inverse. |
4 | Underline: Single | |
5 | Blink: Slow | less than 150 per minute |
6 | Blink: Rapid | MS-DOS ANSI.SYS; 150+ per minute; not widely supported |
7 | Image: Negative | inverse or reverse; swap foreground and background (reverse video) |
8 | Conceal | Not widely supported. |
9 | Crossed-out | Characters legible, but marked for deletion. Not widely supported. |
10 | Primary(default) font | |
11–19 | -th alternate font | Select the -th alternate font (14 being the fourth alternate font, up to 19 being the 9th alternate font). |
20 | Fraktur | hardly ever supported |
21 | Bold: off or Underline: Double | Bold off not widely supported; double underline hardly ever supported. |
22 | Normal color or intensity | Neither bold nor faint |
23 | Not italic, not Fraktur | |
24 | Underline: None | Not singly or doubly underlined |
25 | Blink: off | |
26 | Reserved | |
27 | Image: Positive | |
28 | Reveal | conceal off |
29 | Not crossed out | |
30–37 | Set text color (foreground) | 30 + , where is from the color table below |
38 | Reserved for extended set foreground color | typical supported next arguments are 5;n where is color index (0..255 ) or 2;r;g;b where are red, green and blue color channels (out of 255 ) |
39 | Default text color (foreground) | implementation defined (according to standard) |
40–47 | Set background color | 40 + , where is from the color table below |
48 | Reserved for extended set background color | typical supported next arguments are 5;n where is color index (0..255 ) or 2;r;g;b where are red, green and blue color channels (out of 255 ) |
49 | Default background color | implementation defined (according to standard) |
50 | Reserved | |
51 | Framed | |
52 | Encircled | |
53 | Overlined | |
54 | Not framed or encircled | |
55 | Not overlined | |
56–59 | Reserved | |
60 | ideogram underline or right side line | hardly ever supported |
61 | ideogram double underline or double line on the right side | hardly ever supported |
62 | ideogram overline or left side line | hardly ever supported |
63 | ideogram double overline or double line on the left side | hardly ever supported |
64 | ideogram stress marking | hardly ever supported |
65 | ideogram attributes off | hardly ever supported, reset the effects of all of 60 –64 |
90–97 | Set foreground text color, high intensity | aixterm (not in standard) |
100–107 | Set background color, high intensity | aixterm (not in standard) |
Colors
The original specification only had 8 colors, and just gave them names. The SGR parameters 30-37 selected the foreground color, while 40-47 selected the background. Quite a few terminals implemented "bold" (SGR code 1) as a brighter color rather than a different font, thus providing 8 additional foreground colors. Usually you could not get these as background colors, though sometimes inverse video (SGR code 7) would allow that. Examples: to get black letters on white background use ESC[30;47m
, to get red use ESC[31m
, to get bright red use ESC[31;1m
. To reset colors to their defaults, use ESC[39;49m
(not supported on some terminals) (or reset all attributes with ESC[0m
).
Intensity | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|---|
Normal | Black | Red | Green | Yellow[14] | Blue | Magenta | Cyan | White |
Bright | Black | Red | Green | Yellow | Blue | Magenta | Cyan | White |
When hardware started using 8-bit DACs several pieces of software assigned 24-bit color numbers to these names. The chart below shows default RGB assignments for some common terminal programs, together with the CSS and the X Window System colors for these color names.
Color name | Standard VGA colors | Windows XP CMD | Terminal.app | PuTTY | mIRC | xterm | CSS/HTML | X | |
---|---|---|---|---|---|---|---|---|---|
Normal | Black | 0, 0, 0 | 0, 0, 0 | 0, 0, 0 | 0, 0, 0 | 0, 0, 0 | 0, 0, 0 | 0, 0, 0 | 0, 0, 0 |
Red | 170, 0, 0 | 128, 0, 0 | 194, 54, 33 | 187, 0, 0 | 127, 0, 0 | 205, 0, 0 | 255, 0, 0 | 255, 0, 0 | |
Green | 0, 170, 0 | 0, 128, 0 | 37, 188, 36 | 0, 187, 0 | 0, 147, 0 | 0, 205, 0 | 0, 255, 0 | 0, 128, 0 | |
Brown/yellow | 170, 85, 0 | 128, 128, 0 | 173, 173, 39 | 187, 187, 0 | 252, 127, 0 | 205, 205, 0 | 255, 255, 0 | 255, 255, 0 | |
Blue | 0, 0, 170 | 0, 0, 128 | 73, 46, 225 | 0, 0, 187 | 0, 0, 127 | 0, 0, 238 | 0, 0, 255 | 0, 0, 255 | |
Magenta | 170, 0, 170 | 128, 0, 128 | 211, 56, 211 | 187, 0, 187 | 156, 0, 156 | 205, 0, 205 | 255, 0, 255 | 255, 0, 255 | |
Cyan | 0, 170, 170 | 0, 128, 128 | 51, 187, 200 | 0, 187, 187 | 0, 147, 147 | 0, 205, 205 | 0, 255, 255 | 0, 255, 255 | |
Gray | 170, 170, 170 | 192, 192, 192 | 203, 204, 205 | 187, 187, 187 | 210, 210, 210 | 229, 229, 229 | 255, 255, 255 | 255, 255, 255 | |
Bright/light | Darkgray | 85, 85, 85 | 128, 128, 128 | 129, 131, 131 | 85, 85, 85 | 127, 127, 127 | 127, 127, 127 | ||
Red | 255, 85, 85 | 255, 0, 0 | 252,57,31 | 255, 85, 85 | 255, 0, 0 | 255, 0, 0 | |||
Green | 85, 255, 85 | 0, 255, 0 | 49, 231, 34 | 85, 255, 85 | 0, 252, 0 | 0, 255, 0 | 144, 238, 144 | 144, 238, 144 | |
Yellow | 255, 255, 85 | 255, 255, 0 | 234, 236, 35 | 255, 255, 85 | 255, 255, 0 | 255, 255, 0 | 255, 255, 224 | 225, 255, 224 | |
Blue | 85, 85, 255 | 0, 0, 255 | 88, 51, 255 | 85, 85, 255 | 0, 0, 252 | 92, 92, 255 | 173, 216, 230 | 173, 216, 230 | |
Magenta | 255, 85, 255 | 255, 0, 255 | 249, 53, 248 | 255, 85, 255 | 255, 0, 255 | 255, 0, 255 | |||
Cyan | 85, 255, 255 | 0, 255, 255 | 20, 240, 240 | 85, 255, 255 | 0, 255, 255 | 0, 255, 255 | 224, 255, 255 | 224, 255, 255 | |
White | 255, 255, 255 | 255, 255, 255 | 233, 235, 235 | 255, 255, 255 | 255, 255, 255 | 255, 255, 255 |
The VGA column denotes the typical colors that are used when booting PCs and leaving them in their classical 80×25 text mode. The colors are different in the EGA/VGA graphic modes.
In July 2004, the blue colors of xterm changed,[15] RGB (0,0,205) → (0,0,238) for normal and (0,0,255) → (92,92,255) for bright. As of 2010, old xterm versions still linger on many computers though.
Xterm,[16] GNOME Terminal and KDE's Konsole[17] support ISO-8613-3 24-bit foreground and background color setting Quoting one of the text-files in its source-tree:[18]
ESC[ … 38;2;<r>;<g>;<b> … m Select RGB foreground color
ESC[ … 48;2;<r>;<g>;<b> … m Select RGB background color
In 256-color mode (ESC[38;5;<fgcode>m and ESC[48;5;<bgcode>m), the color-codes are the following:
0x00-0x07: standard colors (as in ESC [ 30–37 m)
0x08-0x0F: high intensity colors (as in ESC [ 90–97 m)
0x10-0xE7: 6 × 6 × 6 = 216 colors: 16 + 36 × r + 6 × g + b (0 ≤ r, g, b ≤ 5)
0xE8-0xFF: grayscale from black to white in 24 steps
256-color mode — foreground: ESC[38;5;#m background: ESC[48;5;#m | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Standard colors | High-intensity colors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
216 colors | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | ||||||||||||||||||||||||
52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | ||||||||||||||||||||||||
88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | ||||||||||||||||||||||||
124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146 | 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | 159 | ||||||||||||||||||||||||
160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | 170 | 171 | 172 | 173 | 174 | 175 | 176 | 177 | 178 | 179 | 180 | 181 | 182 | 183 | 184 | 185 | 186 | 187 | 188 | 189 | 190 | 191 | 192 | 193 | 194 | 195 | ||||||||||||||||||||||||
196 | 197 | 198 | 199 | 200 | 201 | 202 | 203 | 204 | 205 | 206 | 207 | 208 | 209 | 210 | 211 | 212 | 213 | 214 | 215 | 216 | 217 | 218 | 219 | 220 | 221 | 222 | 223 | 224 | 225 | 226 | 227 | 228 | 229 | 230 | 231 | ||||||||||||||||||||||||
Grayscale colors | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Xterm allows also to set the default foreground and background colors using[16]
ESC]10;<foreground>BEL
ESC]11;<background>BEL
where <foreground>
and <background>
are X color specifications, and BEL is the ASCII BEL character (code 7). The closing bracket instead of an opening bracket reveals that it belongs to the operating system control commands.
Examples
CSI 2 J
— This clears the screen and, on some devices, locates the cursor to the y,x position 1,1 (upper left corner).
CSI 32 m
— This makes text green. On MS-DOS, normally the green would be dark, dull green, so you may wish to enable Bold with the sequence CSI 1 m
which would make it bright green, or combined as CSI 32 ; 1 m
. MS-DOS ANSI.SYS uses the Bold state to make the character Bright; also the Blink state can be set (via INT 10, AX 1003h, BL 00h
) to render the Background in the Bright mode. MS-DOS ANSI.SYS does not support SGR codes 90–97 and 100–107 directly.
CSI 0 ; 6 8 ; "DIR" ; 13 p
— This reassigns the key F10 to send to the keyboard buffer the string "DIR" and ENTER, which in the DOS command line would display the contents of the current directory. (MS-DOS ANSI.SYS only) This was sometimes used for ANSI bombs. This is a private-use code (as indicated by the letter p), using a non-standard extension to include a string-valued parameter. Following the letter of the standard would consider the sequence to end at the letter D.
CSI s
— This saves the cursor position. Using the sequence CSI u
will restore it to the position. Say the current cursor position is 7(y) and 10(x). The sequence CSI s
will save those two numbers. Now you can move to a different cursor position, such as 20(y) and 3(x), using the sequence CSI 20 ; 3 H
or CSI 20 ; 3 f
. Now if you use the sequence CSI u the cursor position will return to 7(y) and 10(x). Some terminals require the DEC sequences ESC 7
/ ESC 8
instead which is more widely supported.
Example of use in shell scripting
ANSI escape codes are often used in UNIX and UNIX-like terminals to provide syntax highlighting. For example, on compatible terminals, the following list command color-codes file and directory names by type.
ls --color
Users can employ escape codes in their scripts by including them as part of standard output or standard error. For example, the following GNU sed command embellishes the output of the make command by displaying lines containing words starting with "WARN" in reverse video and words starting with "ERR" in bright yellow on a dark red background (letter case is ignored). The representations of the codes are highlighted.[19]
make 2>&1 | sed -e 's/.*\bWARN.*/\x1b[7m&\x1b[0m/i' -e 's/.*\bERR.*/\x1b[93;41m&\x1b[0m/i'
The following Bash function flashes the terminal (by alternately sending reverse and normal video mode codes) until the user presses a key.[20]
flasher () { while true; do printf \\e[?5h; sleep 0.1; printf \\e[?5l; read -s -n1 -t1 && break; done; }
This can be used to alert a programmer when a lengthy command terminates, such as with make ; flasher
.[21]
echo \\033c
This will reset the console, similar to the command reset
on modern Linux systems; however it should work even on older Linux systems and on other (non-Linux) UNIX variants.
Invalid and ambiguous sequences in use
- The Linux console uses
OSC P n rr gg bb
to change the palette, which, if hard-coded into an application, may hang other terminals. However, appendingST
will be ignored by Linux and form a proper, ignorable sequence for other terminals. - On the Linux console, certain function keys generate sequences of the form
CSI [ char
. The CSI sequence should terminate on the [. - Old versions of Terminator generate
SS3 1; modifiers char
when F1–F4 are pressed with modifiers. The faulty behavior was copied from GNOME Terminal. - xterm replies
CSI row ; column R
if asked for cursor position andCSI 1 ; modifiers R
if the F3 key is pressed with modifiers, which collide in the case of row == 1. This can be avoided by using the ? private modifier, which will be reflected in the response. - many terminals prepend
ESC
to any character that is typed with the alt key down. This creates ambiguity for uppercase letters and symbols @[\]^_, which would form C1 codes. - Konsole generates
SS3 modifiers char
when F1–F4 are pressed with modifiers.
See also
- ANSI art
- Control character
- Advanced Video Attribute Terminal Assembler and Recreator (AVATAR)
- ISO/IEC JTC 1/SC 2
Notes
- ↑ Historical version of ECMA-48
- ↑ Withdrawn FIPS Listed by Number
- ↑ Paul Williams (2006). "Digital's Video Terminals". VT100.net. Retrieved 17 August 2011.
- ↑ Heathkit Company (1979). "Heathkit Catalog 1979". Heathkit Company. Retrieved 4 November 2011.
- ↑ "Amiga Printer Command Definitions". Commodore. Retrieved 10 July 2013.
- ↑ "Using C-Kermit", p. 88.
- ↑ The screen display could be replaced by drawing the entire new screen's contents at the bottom, scrolling the previous screen up sufficiently to erase all the old text. The user would see the scrolling, and the hardware cursor would be left at the very bottom. Some early batch files achieved rudimentary "full screen" displays in this way.
- ↑ Michael Mefford (7 February 1989). "ANSI.com: Download It Here". PC Magazine. Retrieved 10 August 2011.
- ↑ Dan Kegel, Eric Auer (28 February 1999). "Nansi and NNansi - ANSI Drivers for MS-DOS". Dan Kegel's Web Hostel. Retrieved 10 August 2011.
- ↑ Oisin Grehan (4 February 2016). "Windows 10 TH2 (v1511) Console Host Enhancements". Retrieved 10 February 2016.
- ↑ Jason Hood (2005). "Process ANSI escape sequences for Windows console programs". Jason Hood's Home page. Retrieved 9 May 2013.
- ↑ "colorama 0.2.5 :". Python Package Index. Retrieved 17 August 2013.
- ↑ The names are standard, however the exact shade/hue/value of colors are not standardized and will depend on the device used to display them.
- ↑ On terminals based on CGA compatible hardware, such as ANSI.SYS running on DOS, this normal intensity foreground color is rendered as Orange. CGA RGBI monitors contained hardware to modify the dark yellow color to an orange/brown color by reducing the green component. See this ansi art as an example.
- ↑ "Patch #192 - 2004/7/12 - XFree86 4.4.99.9".
- 1 2 "XTerm Control Sequences". invisible-island.net. 13 January 2014. Retrieved 13 April 2014.
- ↑ "color-spaces.pl (a copy of 256colors2.pl from xterm dated 11 July 1999)". KDE. 6 December 2006.
- ↑ "README.moreColors". KDE. 22 April 2010.
- ↑ Colorized shell echo
- ↑ "VT100.net: Digital VT100 User Guide". Retrieved 19 January 2015.
- ↑ "bash - How to get a notification when my commands are done - Ask Different". Retrieved 19 January 2015.
External links
- Standard ECMA-48, Control Functions For Coded Character Sets. (5th edition, June 1991), European Computer Manufacturers Association, Geneva 1991 (also published by ISO and IEC as standard ISO/IEC 6429)
- vt100.net DEC Documents
- ANSI.SYS -- ansi terminal emulation escape sequences at the Wayback Machine (archived February 6, 2006)
- Xterm / Escape Sequences
- AIXterm / Escape Sequences
- A collection of escape sequences for terminals that are vaguely compliant with ECMA-48 and friends.
- ANSI Escape Sequences
- ITU-T Rec. T.416 (03/93) Information technology - Open Document Architecture (ODA) and interchange format: Character content architectures
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